{{about|the common light-emitting torch}}
{{Block
| group = Torch
| 1-1 = Torch.gif
| 1-2 = Torch (texture).png
| group2 = Soul Torch
| 2-1 = Soul Torch.gif
| 2-2 = Soul Torch (texture).png
| transparent = Yes
| light = '''Torches''': Yes (14)<br>'''Soul torches''': Yes&nbsp;(10)
| tool = any
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
'''Torches''' are non-solid [[block]]s that emit [[light]].

'''Soul torches''' are turquoise variants crafted with the addition of [[soul soil]] or [[soul sand]].

== Obtaining ==
=== Natural generation ===
Torches can be found generated among the supports in a [[mineshaft]]'s corridors, as part of [[village]] lamp posts and most houses, in various rooms in [[stronghold]]s, in the basements of [[igloo]]s, in [[woodland mansion]]s, and atop [[pillager outpost]]s. Torches also generate around [[bonus chest]]s if each side has a block at the same height around it. In [[the End]], four torches generate as part of the [[exit portal]], around the second [[bedrock]] block from the top. Torches also generate in [[Ancient City|ancient cities]].

=== Post-generation ===
Whenever the [[ender dragon]] dies or is re-summoned using [[end crystal]]s, the four torches on the exit portal regenerates. If the original torches are still in position, then they drop as [[item (entity)|items]], while the new torches take their place.

=== Breaking ===

Torches can be broken instantly using anything, and drop themselves as an item.

A torch is removed and drops itself as an item if:
*Its attachment block is moved, removed, or destroyed
*[[Water]] or [[lava]] flows into its space
*A [[piston]] pushes it or moves a block into its space

=== Chest loot ===
{{LootChestItem|torch}}
{{LootChestItem|soul-torch}}

=== Crafting ===
{{Crafting
|head=1
|B2= Coal; Charcoal
|B3= Stick
|Output= Torch, 4
|type= Decoration block
}}
{{Crafting
|B1= Coal; Charcoal
|B2= Stick
|B3= Soul Soil; Soul Sand
|Output= Soul Torch, 4
|type= Decoration block
|foot=1
}}

== Usage ==
[[File:Torch Orientations.png|thumb|Torches in various positions on [[chiseled stone bricks]].]]

Torches can be placed on the top or the sides of most solid blocks, although some blocks require {{control|sneaking}}. Being non-solid, torches have no collision box. More information about placement can be found at [[Opacity/Placement]].

Gravity-affected blocks like [[sand]] and [[gravel]] will not start falling if the space immediately beneath is occupied by a torch. Falling blocks break if they fall onto a solid block with a torch above it. If there is an [[air]] block under the torch, the falling blocks fall through the torch onto the surface below.<ref>{{bug|MC-3262|||WAI}}</ref>

=== Light ===
Torches give off a [[light]] level of 14. Torches also melt [[snow layer]]s within 2 blocks and [[ice]] within 3 blocks ([[taxicab distance]]).

Soul torches give off a light level of 10. Due to their lower light level, soul torches do not melt snow or ice.

=== Piglins ===
Soul torches repel [[piglins]].

=== Crafting ingredient ===
{{crafting usage|Torch|match=end}}
<!-- (Commenting this out. Inconsistent with other pages and the transparency documentation is still WIP.)
=== Placement ===

In general, torches can be placed only on solid, opaque, full blocks; exceptions are listed below.

More information can be found at [[Opacity/Placement]].

{| class="wikitable" data-description="Torce placeability"
! Block name 
! Placement on top
! Placement on side
|-
|rowspan = 2|{{BlockLink|Anvil}} || {{tc|Yes}}{{only|java|short=1}} || rowspan=2 {{tc|no}}
|-
|{{tc|no}}{{only|bedrock|short=1}}
|-
|{{BlockLink|Barrier}} || {{tc|Yes}} || {{tc|Yes}}
|-
|rowspan = 2|{{BlockLink|Bell}} || {{tc|Yes}}{{only|java|short=1}} || rowspan=2 {{tc|no}}
|-
|{{tc|no}}{{only|bedrock|short=1}}
|-
| rowspan = 2|{{BlockLink|Chorus Flower}} || {{tc|Yes}}{{only|java|short=1}} || {{tc|Yes}}{{only|java|short=1}}<ref group="n" name="Chorus Flower">When the torch is placed on its side, the chorus flower may break, depending on its position.</ref>
|-
|{{tc|no}}{{only|bedrock|short=1}} || {{tc|no}}
|-
| rowspan = 2|{{BlockLink|Dragon Egg}} || {{tc|Yes}}{{only|java|short=1}} || rowspan=2 {{tc|no}}
|-
|{{tc|no}}{{only|bedrock|short=1}}
|-
| rowspan = 2|{{BlockLink|id=end-portal-frame-eye|End Portal Frame|Portal Frame}} (eye) || {{tc|Yes}}{{only|java|short=1}} || rowspan=2 {{tc|no}}
|-
|{{tc|no}}{{only|bedrock|short=1}}
|-
| rowspan = 2|{{BlockLink|End Rod}} || {{tc|Yes}}{{only|java|short=1}} || rowspan=2 {{tc|no}}
|-
|{{tc|no}}{{only|bedrock|short=1}}
|-
|{{BlockLink|Fences}} || {{tc|Yes}} || {{tc|no}}
|-
| rowspan = 2|{{BlockLink|Fence Gates}} || {{tc|Yes}}{{only|java|short=1}} || rowspan=2 {{tc|no}}
|-
|{{tc|no}}{{only|bedrock|short=1}}
|-
| {{BlockLink|Glass}} || {{tc|yes}}|| {{tc|yes}}
|-
| rowspan = 2|{{BlockLink|Glass Pane}} || {{tc|yes}}{{only|java|short=1}} || rowspan=2 {{tc|no}}
|-
|{{tc|no}}{{only|bedrock|short=1}}
|-
| rowspan = 2|{{BlockLink|Grindstone}} || {{tc|Yes}}{{only|java|short=1}} || rowspan=2 {{tc|no}}
|-
|{{tc|no}}{{only|bedrock|short=1}}
|-
|{{BlockLink|Ice}} || {{tc|Yes}} || {{tc|Yes}}
|-
| rowspan = 2|{{BlockLink|Iron Bars}} || {{tc|yes}}{{only|java|short=1}} || rowspan=2 {{tc|no}}
|-
|{{tc|no}}{{only|bedrock|short=1}}
|-
|{{BlockLink|Scaffolding}} || {{tc|Yes}} || {{tc|no}}
|-
|{{BlockLink|Walls}} || {{tc|Yes}} || {{tc|no}}
|}
{{notelist|n}}-->

== Sounds ==
{{Sound table/Block/Wood}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Torch
|spritetype=block
|nameid=torch
|blocktags=wall_post_override}}
{{ID table
|displayname=Soul Torch
|spritetype=block
|nameid=soul_torch
|blocktags=piglin_repellents, wall_post_override
|itemtags=piglin_repellents}}
{{ID table
|displayname=Wall Torch
|spritetype=block
|nameid=wall_torch
|form=block}}
{{ID table
|displayname=Soul Wall Torch
|spritetype=block
|nameid=soul_wall_torch
|blocktags=piglin_repellents
|form=block
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Torch
|spritetype=block
|nameid=torch
|id=50}}
{{ID table
|displayname=Soul Torch
|spritetype=block
|nameid=soul_torch
|id=523
|foot=1}}

=== Block states ===
{{see also|Block states}}
{{/BS}}

== History ==
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[/Asset history]]''
{{History|java pre-Classic}}
{{History||May 16, 2009|link=https://archive.org/download/Minecraft_IRC_Logs_2009/history/files/May-15-to-June-03-2009/2009-05-16.075419-0400EDT.txt.~1~|Notch suggests adding torches, which would "light up a 3×3 tile" area.}}
{{History|java indev}}
{{History||0.31|snap=20091223-2|[[File:Torch JE1.png|32px]] [[File:Wall Torch (S) JE1.png|32px]] Added torches.
|[[File:Torch (item) JE1.png|32px]] Torches currently renders as block in [[inventory]].
|Torches can be placed in the air without any block supporting them and do not have a top texture.
|When removing a block, a torch now moves to another available block.<ref>{{ytl|OpmK7rDU5bA|t=4m13s}}</ref>}}
{{History|||snap=20091231-1|[[File:Torch JE2.png|32px]] [[File:Wall Torch (S) JE2.png|32px]] The top red part from the torch has been removed.
|[[File:Torch (texture) JE2 BE1.png|32px]] Torches renders as item in [[inventory]].}}
{{History|||snap=20100109|Torches are now slightly dimmer.}}
{{History|||snap=20100124-2|[[File:Torch JE3.png|32px]] [[File:Wall Torch (S) JE3.png|32px]] Torches now have a top texture.}}
{{History|||snap=20100125-2|Torches now have [[particle]] effects.}}
{{History|||snap=20100129|Torches have been made [[crafting|craftable]].}}
{{History||20100212-1|Torches no longer snap to other potential valid attachments once their supporting block is removed.}}
{{History|java infdev}}
{{History||20100618|[[Falling block]]s are implemented, which can be broken by torches.}}
{{History|java alpha}}
{{History||v1.1.0|Torches can no longer be placed on tree [[leaves]], but only in fast mode.}}
{{History||October 4, 2010|link=https://notch.tumblr.com/post/1243370641|Notch originally planned for torches to become temporary light sources that would eventually burn out and require re-lighting with [[flint and steel]]. This was planned to add with the [[Halloween Update]].}}
{{History||v1.2.0|snap=<nowiki>?</nowiki>|slink=:Category:Information needed requiring unarchived version|Torches are now used to craft [[jack o'lantern]]s.}}
{{History|java beta}}
{{History||1.2|Torches can now be [[crafting|crafted]] using [[charcoal]], making them the first [[renewable]] light source in the game that is also obtainable and permanent.}}
{{History||1.6.6|Torches can now be placed on [[glowstone]].}}
{{History||1.7|Torches can no longer be placed on [[leaves]], whether they are found naturally on a [[tree]] or placed after being trimmed with [[shears]].
|Torches and [[redstone torch]]es can now be placed on top of [[fence]]s.}}
{{History||1.8|snap=Pre-release|Torches now generate in [[mineshaft]]s, [[village]]s and [[stronghold]]s.}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease 4|Torches now generate as part of the [[exit portal]] structure.}}
{{History||1.2.1|snap=12w07a|Torches can now be placed on top of [[glass]] blocks.}}
{{History||1.3.1|snap=12w19a|Torches now spawn around [[bonus chest]]s if each side has a [[block]] at the same height around it.}}
{{History|||snap=12w25a|Torches can now be placed on top of upside down [[slab]]s and [[stairs]].}}
{{History||1.4.2|snap=12w42b|Falling [[sand]] now properly "pops" when falling on torches.}}
{{History||1.4.4|snap=1.4.3|Torches now have a bottom texture, visible on wall torches or torches placed on top of glass.<ref>{{Cite bug|MC|1153|Torch texture|date=October 29, 2012}}</ref>}}
{{History||1.8|snap=14w07a|[[File:Wall Torch (S) JE5.png|32px]] Torches placed on walls are now rotated cuboids rather than a parallelpiped. Their top texture now also rotates accordingly.}}
{{History|||snap=14w18a|Torches can now be placed on [[stained glass]].}}
{{History|||snap=?|Torches, as part of the [[exit portal]], now generate incorrectly and fall into the portal as [[item]]s.<ref>{{Cite bug|MC|53897|Torches in Villages, Mineshafts, Stronghold, & End exit portal spawned dropped|date=April 28, 2014}}</ref>}}
{{History|||snap=14w25a|[[File:Torch JE5.png|32px]] [[File:Wall Torch (S) JE6.png|32px]] Torches are now incorrectly affected by ambient occlusion.}}
{{History|||snap=14w33c|[[File:Torch JE4.png|32px]] [[File:Wall Torch (S) JE5.png|32px]] Torches are no longer affected by ambient occlusion.}}
{{History||1.9|snap=15w31a|Torches on the [[exit portal]] now regenerate when the [[ender dragon]] is [[Ender Dragon#Re-summoning|re-summoned]].}}
{{History|||snap=15w43a|Torches can now generate within [[igloo]] basements.}}
{{History|||snap=15w44a|Torches can now be found inside [[minecart with chest]]s in [[mineshaft]]s.}}
{{History||1.11|snap=16w39a|Torches now generate in [[woodland mansion]]s.}}
{{History||1.12|snap=?|Redstone torches can now be placed on the side of [[jack o'lantern]]s. Whether this also affects normal torches is unknown.}}
{{History||1.13|snap=17w47a|The non-up facing block states for the <code>torch</code> ID have been split up into <code>wall_torch</code>.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 50.}}
{{History|||snap=17w48a|Redstone torches can now be placed on the top of jack o' lanterns. Whether this also affects normal torches is unknown.}}
{{History||1.14|snap=18w43a|[[File:Torch JE7.png|32px]] [[File:Wall Torch (S) JE8.png|32px]] [[File:Torch (texture) JE3 BE2.png|32px]] The texture of torches has been changed.}}
{{History|||snap=18w46a|Torches can now be used to craft [[lantern]]s.}}
{{History|||snap=18w47a|Torches now generate in [[pillager outpost]]s.}}
{{History|||snap=18w48a|With the update of [[plains]] villages, houses are generally better lit with torches.}}
{{History|||snap=18w49a|With the update of [[savanna]] villages, houses are generally better lit with torches.
|Torches can now be found in [[chest]]s in [[savanna]] village houses.}}
{{History|||snap=18w50a|With the update of [[desert]] and [[taiga]] villages, houses are generally better lit with torches.}}
{{History||1.14.3|snap=pre3|Torches can now be placed on [[iron bar]]s and [[glass pane]]s.}}
{{History||1.16|snap=20w06a|[[File:Soul Torch JE1.png|32px]] [[File:Soul Wall Torch (S) JE1.png|32px]] [[File:Soul Torch (texture) JE1 BE1.png|32px]] Added soul fire torches.}}
{{History|||snap=20w15a|Soul fire torches can now be [[crafting|crafted]] using [[soul sand]].}}
{{History|||snap=20w17a|"Soul Fire Torch" has now been renamed to "Soul Torch".
|The IDs of soul torches have been changed from {{cd|soul_fire_torch}} to {{cd|soul_torch}} and {{cd|soul_fire_wall_torch}} to {{cd|soul_wall_torch}}.}}
{{History||1.19|snap=22w13a|Torches now generate in [[Ancient City|ancient cities]].
|Soul torches may now be found in ancient city [[chest]]s.}}

{{History|pocket alpha}}
{{History||Pre-release|[[File:Torch JE3 BE1.png|32px]] [[File:Wall Torch JE3 BE1.png|32px]] [[File:Torch (texture) JE2 BE1.png|32px]] Added torches.}}
{{History||v0.3.0|Survival players no longer start out with an infinite amount of torches in the inventory.}}
{{History||v0.8.0|snap=build 1|Torches are now used to craft [[jack o'lantern]]s.}}
{{History||v0.9.0|snap=build 1|Torches now spawn naturally in [[village]]s, [[mineshaft]]s and [[stronghold]]s.}}
{{History|||snap=build 2|Torches can now be placed on [[spawner]]s.}}
{{History|||snap=build 5|The placing speed of torches has been improved.}}
{{History|||snap=build 6|The [[light]]ing from torches is now brighter and more [[Java Edition|PC]]-like. What exactly this means is unknown.}}
{{History||v0.14.0|snap=build 1|Torches can now be found inside [[minecart with chest]]s in [[mineshaft]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Torches now generate within [[igloo]] basements.
|Four torches now generate as part of the [[exit portal]] after the [[ender dragon]] dies.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Torches now generate in [[mansion]]s.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Up to four torches can now generate in bonus [[chest]]s.}}
{{History||1.4.0|snap=beta 1.2.20.1|Torches can now be used to craft [[underwater torch]]es and [[colored torch]]es.}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Torch JE6 BE2.png|32px]] [[File:Wall Torch (S) BE2.png|32px]][[File:Torch (texture) JE3 BE2.png|32px]] The texture of torches has been changed.
|Torches now generate in [[pillager outpost]]s.
|Torches can now be used to craft [[lantern]]s.}}
{{History||1.11.0|snap=beta 1.11.0.1|Torches can now be found in [[savanna]] [[village]] house [[chest]]s.}}
{{History||1.16.0|snap=beta 1.16.0.51|[[File:Soul Torch BE1.png|32px]] [[File:Soul Wall Torch (S) BE1.png|32px]] [[File:Soul Torch (texture) JE1 BE1.png|32px]] Added soul fire torches.}}
{{History|||snap=beta 1.16.0.57|"Soul Fire Torch" has now been renamed to "Soul Torch".
|Soul torches can now be [[crafting|crafted]] using [[soul sand]].}}
{{History|||snap=beta 1.16.0.63|Soul torches can now be crafted using [[charcoal]].}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Torch JE3 BE1.png|32px]] [[File:Wall Torch (S) JE3 BE1.png|32px]] [[File:Torch (texture) JE2 BE1.png|32px]] Added torches.}}
{{History||xbox=TU54|xbone=CU44|ps=1.52|wiiu=Patch 24|switch=1.0.4|Torches can now be placed on the full-[[block]] side of [[stairs]].}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Torch JE6 BE2.png|32px]] [[File:Wall Torch (S) BE2.png|32px]]{{verify|Were these the actual models used?}} [[File:Torch (texture) JE3 BE2.png|32px]] The texture of torches has been changed.
|Torches can now be used to craft [[lantern]]s.}}
{{History||ps=1.91|Torches now generate in [[pillager outpost]]s.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Torch JE3 BE1.png|32px]] [[File:Wall Torch (S) JE3 BE1.png|32px]]{{verify|Were these the actual models used?}} [[File:Torch (texture) JE2 BE1.png|32px]] Added torches.}}
{{History|foot}}

<gallery>
NotchTorches.png|The first image of torches posted by Notch.
Torches.png|Torches in early [[Java Edition Indev 0.31]].
Floor torch old hitbox.png|A torch from a Pocket Edition Alpha version with a cross [[Hitbox#Outline_box|outline box]].
Wall torch old hitbox.png|A wall torch from a Pocket Edition Alpha version with a cross [[Hitbox#Outline_box|outline box]].
</gallery>

== Issues ==
{{issue list}}

==Gallery==
===Renders===
<gallery>
Wall Torch.gif
Wall Torch BE.gif
Soul Wall Torch.gif
Soul Wall Torch BE.gif
Soul Torch BE1.gif
Soul Wall Torch BE1.gif
</gallery>
===Screenshots===
<gallery>
Torch and Ice.png|An example of a torch melting [[ice]].
Stronghold Torch Glitch.png|Torches on a pillar in a [[stronghold]]. The torch on the right has an orientation error.
Torch texture update preview.png|Preview from [[jappa]] of the [[texture update]] torch texture.
</gallery>
===In other media===
<gallery>
Torch JINX.jpg|Official T-shirt artwork depicting a scene that resembles a torch. Made by JINX.
Torch Merch.jpg|An official light up torch by JINX.
</gallery>

== See also ==
* {{BlockLink|Redstone Torch}}
* {{BlockLink|Redstone Lamp}}
* {{BlockLink|Underwater torch}}
* {{BlockSprite|Red Torch}} [[Colored torch]]
* {{BlockLink|Lantern}}

== References ==
{{Reflist}}

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory-torch Taking Inventory: Torch] – Minecraft.net on December 10, 2018

{{Blocks|Building}}

[[Category:Utility blocks]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Non-solid blocks]]
[[Category:Recipe using Charcoal]]
[[Category:Recipe using Soul Sand]]
[[Category:Light sources]]

[[cs:Louč]]
[[de:Fackel]]
[[es:Antorcha]]
[[fr:Torche]]
[[hu:Fáklya]]
[[it:Torcia]]
[[ja:松明]]
[[ko:횃불]]
[[nl:Fakkel]]
[[pl:Pochodnia]]
[[pt:Tocha]]
[[ru:Факел]]
[[th:คบเพลิง]]
[[tr:Meşale]]
[[uk:Смолоскип]]
[[zh:火把]]
